#include <imguilibrary.h>
Definition at line 13 of file imguilibrary.h.
◆ Library() [1/3]
eu::window::imgui::Library::Library |
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SDL_Window * |
the_window, |
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SdlOpenglContext * |
context, |
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const std::string & |
the_path |
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) |
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◆ ~Library()
eu::window::imgui::Library::~Library |
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| ) |
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◆ Library() [2/3]
eu::window::imgui::Library::Library |
( |
const Library & |
other | ) |
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delete |
◆ Library() [3/3]
eu::window::imgui::Library::Library |
( |
Library && |
other | ) |
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delete |
◆ operator=() [1/2]
void eu::window::imgui::Library::operator= |
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const Library & |
| ) |
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delete |
◆ operator=() [2/2]
void eu::window::imgui::Library::operator= |
( |
Library && |
| ) |
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delete |
The documentation for this struct was generated from the following files: