Euphoria
eu::window::SdlOpenglContext Struct Reference

#include <sdlglcontext.h>

Public Member Functions

 SdlOpenglContext (SdlWindow *window)
 
 ~SdlOpenglContext ()
 
 SdlOpenglContext (const SdlOpenglContext &other)=delete
 
void operator= (const SdlOpenglContext &)=delete
 
 SdlOpenglContext (SdlOpenglContext &&other)=delete
 
void operator= (SdlOpenglContext &&)=delete
 

Public Attributes

void * context
 

Detailed Description

Definition at line 8 of file sdlglcontext.h.

Constructor & Destructor Documentation

◆ SdlOpenglContext() [1/3]

eu::window::SdlOpenglContext::SdlOpenglContext ( SdlWindow window)

Definition at line 12 of file sdlglcontext.cc.

◆ ~SdlOpenglContext()

eu::window::SdlOpenglContext::~SdlOpenglContext ( )

Definition at line 22 of file sdlglcontext.cc.

◆ SdlOpenglContext() [2/3]

eu::window::SdlOpenglContext::SdlOpenglContext ( const SdlOpenglContext other)
delete

◆ SdlOpenglContext() [3/3]

eu::window::SdlOpenglContext::SdlOpenglContext ( SdlOpenglContext &&  other)
delete

Member Function Documentation

◆ operator=() [1/2]

void eu::window::SdlOpenglContext::operator= ( const SdlOpenglContext )
delete

◆ operator=() [2/2]

void eu::window::SdlOpenglContext::operator= ( SdlOpenglContext &&  )
delete

Member Data Documentation

◆ context

void* eu::window::SdlOpenglContext::context

Definition at line 19 of file sdlglcontext.h.


The documentation for this struct was generated from the following files: