Euphoria
eu::render::Actor Struct Reference

#include <actor.h>

Inheritance diagram for eu::render::Actor:
eu::render::Instance

Public Member Functions

 Actor (const std::shared_ptr< CompiledMesh > &mesh)
 
std::shared_ptr< MaterialOverridecreate_override () const
 
void render (const mat4f &projection_matrix, const mat4f &view_matrix, const vec3f &camera, const Light &light) override
 
- Public Member Functions inherited from eu::render::Instance
 Instance ()
 
virtual ~Instance ()=default
 
 Instance (const Instance &)=delete
 
 Instance (Instance &&)=delete
 
void operator= (const Instance &)=delete
 
void operator= (Instance &&)=delete
 
mat4f calc_model_matrix () const
 

Public Attributes

std::shared_ptr< CompiledMeshmesh
 
std::shared_ptr< MaterialOverrideoverriden_materials
 
- Public Attributes inherited from eu::render::Instance
bool remove_this = false
 
vec3f position
 
quatf rotation
 

Detailed Description

Definition at line 20 of file actor.h.

Constructor & Destructor Documentation

◆ Actor()

eu::render::Actor::Actor ( const std::shared_ptr< CompiledMesh > &  mesh)

Definition at line 7 of file actor.cc.

Member Function Documentation

◆ create_override()

std::shared_ptr< MaterialOverride > eu::render::Actor::create_override ( ) const

Definition at line 15 of file actor.cc.

◆ render()

void eu::render::Actor::render ( const mat4f projection_matrix,
const mat4f view_matrix,
const vec3f camera,
const Light light 
)
overridevirtual

Implements eu::render::Instance.

Definition at line 29 of file actor.cc.

Member Data Documentation

◆ mesh

std::shared_ptr<CompiledMesh> eu::render::Actor::mesh

Definition at line 22 of file actor.h.

◆ overriden_materials

std::shared_ptr<MaterialOverride> eu::render::Actor::overriden_materials

Definition at line 23 of file actor.h.


The documentation for this struct was generated from the following files: