#include <uistate.h>
Definition at line 12 of file uistate.h.
◆ State()
eu::gui::State::State |
( |
| ) |
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default |
◆ begin()
void eu::gui::State::begin |
( |
| ) |
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◆ end()
void eu::gui::State::end |
( |
| ) |
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◆ is_mouse_down()
bool eu::gui::State::is_mouse_down |
( |
| ) |
const |
◆ set_active()
void eu::gui::State::set_active |
( |
Widget * |
w | ) |
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◆ set_hot()
void eu::gui::State::set_hot |
( |
Widget * |
w | ) |
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◆ active
Widget* eu::gui::State::active = nullptr |
◆ has_active
bool eu::gui::State::has_active = false |
◆ hot
Widget* eu::gui::State::hot = nullptr |
◆ mouse
◆ mouse_down
bool eu::gui::State::mouse_down = false |
The documentation for this struct was generated from the following file: