Euphoria
shaderattribute2d.h
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1 #pragma once
2 
4 
5 namespace eu::render
6 {
7  struct ShaderProgram;
8 }
9 
11 {
13  {
14  1,
16  "vertex",
18  };
19 
21 }
constexpr ShaderAttribute vertex
void add_attributes_to_shader(ShaderProgram *shader)
Represents a shader attribute like vertex, normal or uv coord.