Euphoria
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shaderattribute.h File Reference
#include "render/gltypes.h"
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Classes | |
struct | eu::render::ShaderAttribute |
Represents a shader attribute like vertex, normal or uv coord. More... | |
Namespaces | |
eu | |
eu::render | |
Enumerations | |
enum class | eu::render::ShaderAttributeType { eu::render::float1 , eu::render::float2 , eu::render::float3 , eu::render::float4 , eu::render::float33 , eu::render::float44 } |
enum class | eu::render::ShaderAttributeSource { eu::render::unknown , eu::render::vertex , eu::render::normal , eu::render::uv , eu::render::color } |
Functions | |
bool | eu::render::operator== (const ShaderAttribute &lhs, const ShaderAttribute &rhs) |