Euphoria
shaderattribute.h File Reference
#include "render/gltypes.h"

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Classes

struct  eu::render::ShaderAttribute
 Represents a shader attribute like vertex, normal or uv coord. More...
 

Namespaces

 eu
 
 eu::render
 

Enumerations

enum class  eu::render::ShaderAttributeType {
  eu::render::float1 , eu::render::float2 , eu::render::float3 , eu::render::float4 ,
  eu::render::float33 , eu::render::float44
}
 
enum class  eu::render::ShaderAttributeSource {
  eu::render::unknown , eu::render::vertex , eu::render::normal , eu::render::uv ,
  eu::render::color
}
 

Functions

bool eu::render::operator== (const ShaderAttribute &lhs, const ShaderAttribute &rhs)