#include <tuple>
#include "base/vec2.h"
#include "base/numeric.h"
#include "assert/assert.h"
#include "base/cint.h"
Go to the source code of this file.
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#define | M(var) eu::min(lhs.var, rhs.var) |
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#define | M(var) eu::max(lhs.var, rhs.var) |
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vec3f | eu::operator+ (const vec3f &lhs, const vec3f &rhs) |
| Math operators. More...
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vec3f | eu::operator- (const vec3f &lhs, const vec3f &rhs) |
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vec3f | eu::operator* (float lhs, const vec3f &rhs) |
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vec3f | eu::operator* (const vec3f &lhs, float rhs) |
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vec3f | eu::operator/ (const vec3f &lhs, float rhs) |
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vec3f | eu::operator/ (float lhs, const vec3f &rhs) |
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vec3f | eu::lerp_vec3f (const vec3f &f, float v, const vec3f &t) |
| Functions. More...
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std::string | eu::to_string (const vec3f &v) |
| Transformations. More...
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std::string | eu::to_string (const unit3f &v) |
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std::string | eu::to_string (const Scale3f &v) |
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constexpr vec3f | eu::min (const vec3f &lhs, const vec3f &rhs) |
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constexpr vec3f | eu::max (const vec3f &lhs, const vec3f &rhs) |
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| ADD_DEFAULT_FORMATTER (eu::vec3f, std::string, eu::to_string) |
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| ADD_DEFAULT_FORMATTER (eu::unit3f, std::string, eu::to_string) |
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| ADD_DEFAULT_FORMATTER (eu::Scale3f, std::string, eu::to_string) |
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◆ M [1/2]
#define M |
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eu::min(lhs.var, rhs.var) |
◆ M [2/2]
#define M |
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eu::max(lhs.var, rhs.var) |
◆ ADD_DEFAULT_FORMATTER() [1/3]
◆ ADD_DEFAULT_FORMATTER() [2/3]
◆ ADD_DEFAULT_FORMATTER() [3/3]