Euphoria
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eu::render::MaterialShaderDefaultTexture Struct Reference
#include <materialshader.h>
Public Member Functions | |
MaterialShaderDefaultTexture (const core::EnumValue &a_name, const io::FilePath &a_path) | |
Public Attributes | |
core::EnumValue | name |
io::FilePath | path |
Detailed Description
Definition at line 14 of file materialshader.h.
Constructor & Destructor Documentation
◆ MaterialShaderDefaultTexture()
eu::render::MaterialShaderDefaultTexture::MaterialShaderDefaultTexture | ( | const core::EnumValue & | a_name, |
const io::FilePath & | a_path | ||
) |
Definition at line 17 of file materialshader.cc.
Member Data Documentation
◆ name
core::EnumValue eu::render::MaterialShaderDefaultTexture::name |
Definition at line 16 of file materialshader.h.
◆ path
io::FilePath eu::render::MaterialShaderDefaultTexture::path |
Definition at line 17 of file materialshader.h.
The documentation for this struct was generated from the following files:
- libs/render/src/render/materialshader.h
- libs/render/src/render/materialshader.cc