Euphoria
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shader.h File Reference
#include "base/vec2.h"
#include "base/vec3.h"
#include "base/vec4.h"
#include "base/rgb.h"
#include "base/mat4.h"
#include "base/rect.h"
#include "io/vfs_path.h"
#include "render/gltypes.h"
#include "render/shaderattribute.h"
#include "render/shaderuniform.h"
Go to the source code of this file.
Classes | |
struct | eu::render::ShaderId |
struct | eu::render::ShaderProgram |
Namespaces | |
eu | |
eu::io | |
eu::render | |
Functions | |
void | eu::render::use (const ShaderProgram *shader) |
void | eu::render::bind_texture_to_shader (Texture2 *texture, ShaderProgram *shader, const ShaderUniform &attribute, gl::Int index) |