Euphoria
|
compiledmesh.h File Reference
#include <memory>
#include <map>
#include "core/mesh.h"
#include "base/mat4.h"
#include "render/buffer.h"
Go to the source code of this file.
Classes | |
struct | eu::render::CompiledMeshPart |
struct | eu::render::CompiledMeshMaterial |
struct | eu::render::CompiledMesh |
A collection of parts making up a mesh. More... | |
Namespaces | |
eu | |
eu::io | |
eu::render | |
Functions | |
std::shared_ptr< CompiledMesh > | eu::render::compile_mesh (const core::Mesh &mesh, MaterialShaderCache *shader_cache, TextureCache *texture_cache, const io::DirPath &texture_folder, const std::string &debug_name) |