Euphoria
buffer.h File Reference
#include "render/id.h"
#include "render/shaderattribute.h"

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Classes

struct  eu::render::VertexBuffer
 Stores vertices, uv, etc. More...
 
struct  eu::render::PointLayout
 Stores what the data in the vertex_buffer is and how it is laid out/used Represents a OpenGL Vertex Array Object (VAO). More...
 
struct  eu::render::IndexBuffer
 Reuses points. More...
 

Namespaces

 eu
 
 eu::render
 

Enumerations

enum class  eu::render::RenderMode { eu::render::lines , eu::render::triangles }