This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!

Week 38
23 September 2018

This week I completed the second season of Iron Fist, and continued onto the first season of Merlin. I also bought a midi controller and added a basic hacky midi input to my synth project.

Week 37
16 September 2018

This week I implemented a really basic arpegiator to my synth project, and spent the remainder catching a cold, catching up on my MCU and Season 2 of Iron Fist while getting and recovering from a fever and said cold.

Week 36
10 September 2018

This week I was back on synth programming. I implemented polyphonics and a basic envelope.

Week 35
3 September 2018

This week I did some work on my synth project, starting to refactor the keyboard input from the actual sound synth so I can play with midi input some time in the future. I also made a skateboarding, mail delivery game for the gmtk2018 game jam called Skate and die. The name is obviously a nod to the classic “Skate or die” but what can you do when you get an idea that absolutly must be created?

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Week 34
26 August 2018

This week I started working again. I did a little work on my software synth and my dotfiles management util/script. In less than a week is the gmtk gamejam and I’m getting hyped.

Week 33
19 August 2018

This week I started on software synth, and participated in game jam but didn’t really finish it :( On the upside is I added a feature to the assimp library and terminal application that I soon hopefully will add via a pull request.

Week 32
13 August 2018

This week I mostly spend relaxing and real life stuff. I made a few small games in godot and started on switching my main system from ubuntu to arch.

Week 31
5 August 2018

This week was my first vacation and I added a OnInit function and creation arguments to the the create function in euphoria. I also, in preperation of the upcomming gamejams, started to play around with godot a bit and started on a smaller platformer test/game thing.

Week 30
29 July 2018

This week a heatwave struck, so I didn’t really do much. I started on the OnInit callback, but that’s pretty much it.

Week 29
22 July 2018

This week I made it so that shots are destroyed when the have left the viewport. I also started laying the grounds for adding a init function for when creating entities.