devlog

This blog is a try to me keep motivates and a way to see my progress on my current projects. Let’s see how it goes!

Week 47
28 November 2021

This week I continued working on tred, adding test for vertex_layout, adding a custom assert library and continued working on the API design

Week 46
21 November 2021

This week I continued working on tred and finally got multi window rendering working.

Week 45
14 November 2021

This week I continued working on tred, refactoring, adding featuers and fixing issues.

Week 44
7 November 2021

This week I continued working on tred. Cleaning up and mostly working on boring non-visible stuff. I started combining the 2d and 3d rendering and I think I have a pretty good API but it currently isn’t working. Have to look into why next week.

Week 43
1 November 2021

This week I continued work on tred, cleaning up the code.

Week 42
24 October 2021

This week I completed my entry for the spelsylt gamejam.

Week 41
18 October 2021

This week I worked on the kodsnack spelsylt gamejam. Another week unti it finishes and the progress is pretty great.

Week 40
11 October 2021

This week I continued work on ride, adding input and started on unit tests.

Week 39
3 October 2021

This week I continued working on ride. Most of the selection is done and I’ve just started on text input.

Week 38
26 September 2021

This week I continued working on ride.