This week I continued work on klotter, finishing the sphere generator and started implementing materials. Improving the light is the task for next week.
Welcome to my lair.
This week I spent on cleaning up the klotter code and basically completing all todos that I’ve found preparing for the new features that are coming in the next weeks.
This week I pushed clang-format settings and formatted the klotter code. I also started on running and fxing issues in my include order tool from workbench, it’s almost done but I might end up removing it if I can make clang-format do the work, time will tell.
Latest blog posts
In November of last year I noticed that the time it took to process inputs in Ride was way too high, almost a full second between each key input and for a text editor that’s unbearable. I tried to tweak the event handling but nothing helped and lost motivation, put the project on ice and started working on other things. About 3 weeks ago the motivation came back and I started hacking and refactoring on the code to support multiple “backends” for rendering and handling input.
I recently realized that I’ve been writing my devlog since 2017 but I have never compiled all the devblogs into a longer post starting from today. I’ll summarize and write a smallish review of what I’ve done on all my hobby projects the past year. Euphoria Euphoria is my hobby game engine and to much surprise I did a couple of cool things related to it. Code wise I’ve continued to code cleanup (replacing streams with fmt), both warnings and enabled warning-as-errors(with w4/Wall+extra), I also added both a clang-tidy and coverage step on github actions so I can keep the code clean and strive towards a 100% coverage for the core.
I took Open AI: Chat for a spin and it’s easy to get it to write a fictional conversation between one or more people that probably never going to have a conversation. Here are some of theese meetings that I found entertaining. Sorry for focusing so much on Uncle Bob. He’s the name I think the AI would have read most about and the only name I can think of that has written about many various topics that could be discussed with various fictional characters.